Number systems
- Place values
- binary 2k, octal 8k, hex 16k
- To decimal
- Σ dk·bk
- From decimal
- divide by the base, read the remainders bottom-up
- Hex ↔ binary
- one hex digit = 4 bits
- Two’s complement
- invert the bits and add 1
Formula sheets, the key method steps for every topic and 6 practice problems, with full solutions at the back.
The 8-bit pattern 1110 1100 stores a signed integer in two's complement. What is its value N in decimal?
An uncompressed image is 1280 × 720 pixels with 24 bits per pixel. How much memory M does it take, in KiB (1 KiB = 1024 bytes)?
A 4-to-1 multiplexer has its select inputs S₁ = A and S₀ = B, and its data inputs tied to I₀ = C′, I₁ = 1, I₂ = C′, I₃ = 0. For how many of the 8 combinations of A, B and C is the output F = 1? Find N.
A 4-bit binary up counter starts at 13 (decimal, Q = 1101). Which count Q (in decimal) does it show after 38 clock pulses?
A UART sends bytes at 4800 baud in the format 8N1: 8 data bits, no parity and 1 stop bit(s), plus the start bit. Find the largest number of data bytes per second it can transfer.
A 16-channel multiplexer feeds one ADC. Each conversion takes 20 µs, and after every channel switch the input needs 5 µs to settle. The channels are scanned in turn without pause. Find the sampling rate fs of each channel, in kHz.
Answer: N = −20
Positional number systems: each digit is worth its value times a power of the base. In binary the places are worth 1, 2, 4, 8, 16, …; in hexadecimal 1, 16, 256, …, with A–F standing for 10–15. In 8-bit two's complement the leftmost bit is worth −128 instead of +128, which is how negative numbers are stored.
The other bits keep their normal positive values.
Answer: M = 2700 KiB
Positional number systems: each digit is worth its value times a power of the base. In binary the places are worth 1, 2, 4, 8, 16, …; in hexadecimal 1, 16, 256, …, with A–F standing for 10–15. In 8-bit two's complement the leftmost bit is worth −128 instead of +128, which is how negative numbers are stored.
Answer: N = 4
Multiplexer: a 2ⁿ-to-1 multiplexer passes one of its data inputs to the output; the select lines, read as a binary number, pick which one. For a 4-to-1 MUX with selects S₁S₀ = AB, F = A′B′·I₀ + A′B·I₁ + AB′·I₂ + AB·I₃. Tying the data inputs to 0, 1, C or C′ makes the MUX produce any function of A, B and C, which is a common way to build logic with one chip.
Answer: Q = 3
Flip-flops and counters: a flip-flop changes only at the active clock edge. D copies its input (Q⁺ = D); T toggles when T = 1; JK holds for 00, resets for 01, sets for 10 and toggles for 11. An n-bit binary counter has 2ⁿ states and counts modulo 2ⁿ; a mod-N counter goes 0, 1, …, N − 1 and back to 0, and needs the smallest n with 2ⁿ ≥ N flip-flops. Each stage of a ripple counter halves the frequency, so the last output of a mod-N counter runs at fclk/N. A Johnson counter of n flip-flops has 2n states, a ring counter n.
Every 16 pulses bring the counter back to the same state.
Answer: RB = 480 B/s
UART: an asynchronous serial link sends each byte as a frame: one start bit (low), the data bits, an optional parity bit and one or two stop bits (high). The baud rate is the number of bits per second, so one bit lasts Tb = 1/baud and a frame of n bits lasts n/baud. The common 8N1 format has 10 bits per byte. The baud generator divides the clock: baud = fclk/(16·D) with a whole number D, so the real baud rate differs slightly from the target; an error below about 2 % is usually acceptable.
Answer: fs = 2.5 kHz
Data rates: every channel delivers fs samples per second of N bits, so the raw rate is channels × fs × N bit/s. In memory a sample takes whole bytes (a 12-bit sample is stored in 2 bytes), so the memory for a recording is channels × fs × bytes per sample × time. A multiplexed ADC converts the channels one after another: each conversion (with settling) takes t, so one round of n channels takes n·t and each channel is sampled at 1/(n·t).
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