Number systems
- Place values
- binary 2k, octal 8k, hex 16k
- To decimal
- Σ dk·bk
- From decimal
- divide by the base, read the remainders bottom-up
- Hex ↔ binary
- one hex digit = 4 bits
- Two’s complement
- invert the bits and add 1
Formula sheets, the key method steps for every topic and 6 practice problems, with full solutions at the back.
Write −58 as an 8-bit two's complement pattern. Read the pattern as an unsigned binary number: what is its value U in decimal?
A system must give every one of 2198 items its own binary code of the same length. What is the smallest number of bits b needed?
A 4-to-1 multiplexer has its select inputs S₁ = A and S₀ = B, and its data inputs tied to I₀ = C′, I₁ = C, I₂ = 0, I₃ = 1. For how many of the 8 combinations of A, B and C is the output F = 1? Find N.
For F(A, B, C, D) = Σm(8, 10, 11, 13, 14) + d(2, 4, 5, 9), where d marks the don't-care conditions, find the number N of essential prime implicants.
Find the ideal signal-to-quantisation-noise ratio SQNR of a 6-bit ADC for a full-scale sine wave.
A 2-channel multiplexer feeds one ADC. Each conversion takes 2.5 µs, and after every channel switch the input needs 2.5 µs to settle. The channels are scanned in turn without pause. Find the sampling rate fs of each channel, in kHz.
Answer: U = 198
Positional number systems: each digit is worth its value times a power of the base. In binary the places are worth 1, 2, 4, 8, 16, …; in hexadecimal 1, 16, 256, …, with A–F standing for 10–15. In 8-bit two's complement the leftmost bit is worth −128 instead of +128, which is how negative numbers are stored.
Answer: b = 12 bit
Positional number systems: each digit is worth its value times a power of the base. In binary the places are worth 1, 2, 4, 8, 16, …; in hexadecimal 1, 16, 256, …, with A–F standing for 10–15. In 8-bit two's complement the leftmost bit is worth −128 instead of +128, which is how negative numbers are stored.
Answer: N = 4
Multiplexer: a 2ⁿ-to-1 multiplexer passes one of its data inputs to the output; the select lines, read as a binary number, pick which one. For a 4-to-1 MUX with selects S₁S₀ = AB, F = A′B′·I₀ + A′B·I₁ + AB′·I₂ + AB·I₃. Tying the data inputs to 0, 1, C or C′ makes the MUX produce any function of A, B and C, which is a common way to build logic with one chip.
Answer: N = 2
Karnaugh maps: the cells are ordered in Gray code (00, 01, 11, 10), so neighbouring cells, including the ones across the edges, differ in exactly one variable. Group the 1s in rectangles of 1, 2, 4, 8 or 16 cells, as large as possible and as few as possible, until every 1 is covered. Each group is one product term: the variables that stay constant inside it. A group of 2ᵏ cells loses k variables. Don't-cares (X) may be used to make groups bigger but never have to be covered. Grouping the 0s instead gives the minimal POS form.
The largest groups that can be formed from 1s and Xs.
Answer: SQNR = 37.88 dB
ADC resolution: an N-bit converter divides its full-scale range VFSR into 2ᴺ codes, from 0 to 2ᴺ − 1. One step is 1 LSB = VFSR/2ᴺ: the smallest change the converter can show. A truncating ADC gives the code ⌊Vin/LSB⌋; a rounding ADC is never more than ½ LSB away from the true value, its quantisation error. Every extra bit halves the LSB and adds about 6 dB to the ideal signal-to-quantisation-noise ratio SQNR = 6.02·N + 1.76 dB for a full-scale sine. To reach a resolution r over a span, choose the smallest N with 2ᴺ ≥ span/r.
Answer: fs = 100 kHz
Data rates: every channel delivers fs samples per second of N bits, so the raw rate is channels × fs × N bit/s. In memory a sample takes whole bytes (a 12-bit sample is stored in 2 bytes), so the memory for a recording is channels × fs × bytes per sample × time. A multiplexed ADC converts the channels one after another: each conversion (with settling) takes t, so one round of n channels takes n·t and each channel is sampled at 1/(n·t).
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